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Showing posts with the label Trident-Realms

Morrish Vs Green - The Might of the Sea Vs half Clad Celts

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Well, this is a little awkward. Still no content from me but Mat's put together a battle report using the Universal Battle online application. It's a great way to learn new things, play lists that you've dreamt up and generally make your mistakes. It'll never replace pushing toy soldiers about and rolling dice but it's sometimes a more convenient thing. As luck would have it there are a couple of "how to" guides for UB here: from Matt at Hobby Sauce : HERE and a link on how to play by email from Steve at Death By dragons: HERE Pitting Mat's Berzerker heavy, historicals themed list against Elliot's Wave of Elemental fuelled Trident Realm. they're playing a 1495 point game of Kings of War 3ed ed and the scenario is invade Lists Mat's gone heavy on attacks and low defence with plenty of supporting fast cav chaff. Elliot's put a whole heap of eggs into a surge based list with a Kraken for staying power.     W...

Shoelace Will

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William Black had been an unextrordianry child. Born to the village shipwright and her husband he spent his childhood playing with toy boats in the harbour and setting them adrift in the waves. On his 12th year as was customary he left for a life at sea, enrolled as a deck hand on the Prancing Naiad. A swift cutter, the Naiad spent its working days ferrying wares across the infant sea; young Wiily exposed to all the wonders he could face. As he matured into adulthood it was clear he was a hefty lad, not broad but tall. Put to work furling sails and packing the hold it was apparent his continuous growth showed no signs of abatement. Struggling to manage his enlarged frame William had given up strapping his worn leather shoes as he was unable to reach them. The rest of the crew jibed and joked with their lumbering crew-mate and the soon enforced tag of “shoelace” became part of his moniker. Everything changed the day the midnight sails of the Swift Vengance hoved into view. Spying ...

Vanugard GT Part I

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Amazingly the stars have aligned and I've attended the Vanguard GT. Here's my first part of the write up for the weekend.  First up, here's a review of the cobbled together army of fishmen. With the time pressures on getting everything painted in time I have had to use what I had and more importantly what I could transport easily.  The plan is pretty simple. To hold the centre with the ensnare and de6 units and try to get flanks off with the speedy things while playing havoc with the characters. the boomers hang around at the back and try to target any fast moving threats, clear out chaff or target characters where I can.Taking so many Large infantry units is handy for practical reasons as it means they take less space in the case. I had the majority of the units painted but did a rushed job on the Depth Horrors to get them on the table with a fair amount of dry brushing.  A final thing to add is that the tournament scoring was a combination of soft an...

Erit Bellum I

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Another Day of Battle! Fresh of the back of the Doubles even frying my brain the singles started back at Darksphere. Same drill as before but it felt a lot more people and I'm not sure why but a faint air of hushed competitiveness. 4 games, two of 1500 at 40mins and 2 of 2000 at 50mins. Lists More units that the doubles for me so here's a more detailed look at them.   Game 1 Ratkin 1500, Dominate With their high US against my elitish build with barely any ranged attacks ratkin or goblins were probably the list I feared most. On the plus side the last minute switch out of my thuul to have pathfinder rather than the Hammer of Measured Force was lucky. Marcin had: Two shooty death engines Horde of tunnel runners with pathfinder A Slaves Regiment Two Shock Troop hordes, one +1 To hit, 1 +1 Crushing Strength A Swarm Crier with Bane Chant Two Weapons Teams As the plan was to get into the middle that's what we both deployed to do! ...