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Showing posts from January, 2020

Making an Immersive Battlefield

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Intro  When you deconstruct wargaming it can be seen as moving bits of plastic/lead/resin around on a table and rolling dice. Theoretically (and I have done a few times) you can play with proxies and use piles of books for hills, cut out pieces of card for forests etc. What really drives the engagement for me though is two or more beautifully modelled sets of toy soldiers arrayed for battle on an equally complementary battlefield of rolling hills, rocky outcrops buildings and lush forests. Having a well presented battlefield is just as important to me as the armies battling over it. There are plenty of horror stories out there of people paying for events only to turn up and be presented with tables of brown cardboard or white polystyrene.  Whilst these events hit the headlines what doesn't seem to get as much attention are the events with a good mix of well themed terrain that's been lovingly constructed. A great example of this is  Kings of War:Military Encounter an A

Morrish Vs Green - The Might of the Sea Vs half Clad Celts

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Well, this is a little awkward. Still no content from me but Mat's put together a battle report using the Universal Battle online application. It's a great way to learn new things, play lists that you've dreamt up and generally make your mistakes. It'll never replace pushing toy soldiers about and rolling dice but it's sometimes a more convenient thing. As luck would have it there are a couple of "how to" guides for UB here: from Matt at Hobby Sauce : HERE and a link on how to play by email from Steve at Death By dragons: HERE Pitting Mat's Berzerker heavy, historicals themed list against Elliot's Wave of Elemental fuelled Trident Realm. they're playing a 1495 point game of Kings of War 3ed ed and the scenario is invade Lists Mat's gone heavy on attacks and low defence with plenty of supporting fast cav chaff. Elliot's put a whole heap of eggs into a surge based list with a Kraken for staying power.     W