The American Adventure

In a voyage of discovery not seen since the last time I went to the states I took a punt and decided to ask around if anyone would want a couple of games while I was over in the US of A. Amazingly a little spark turned into a rapidly growing snowball (now there's a mixed up metaphor) and I ended up planning a mid week game in Beech Grove, Indianapolis and meeting up on the Saturday of Historicon in Lancaster, PA. I was pretty bowled over by the hospitality of all I met, from beers to lifts to offers to meet up next time people were over visiting their Aunt and a pact to meet up at Salute 2019. I'll list the exploits I remember....

Stop 1 Indiapolis Getting a cab is the only way I can actually get around the states easily when I am out there. The last time I took a punt and got a cab to the middle of nowhere to a pop up board game Cafe night in a brewery. This turned out great and I even got a lift home for my troubles. Buoyed by this I again got in a cab to the middle of nowh…

The end of distractions for now

I've polished off the last few odds and ends that I needed to get done and can now turn again to the Trident Realms army that I planned at the start of the year. Current model count is:
100 Naids
6 Water Elementals
6 Gigas
2 Leviathan's bane
6 wyrm Riders
30 Thuul
1 Thuul Mythican
1 Envoy/Centrurian
20 River Guard
River Guard Captain
Enough odds and ends for 2 Tidal Swarm horders
1 Eckter

3 Knuckers
6 Depth Horrors
1 Depth Horror Eternal
1 Thuul Mythican

The general Idea has been to adopt an MSU approach as inspired by The Outcast's blog. With so much ensnare and the option now to have the banner of the griffin and the new Aura of Heroism spells there's a strong chance of lots of small, maneuverable high nerve units at my disposal. It also means I can concentrate on smaller units and get more of a sense of accomplishment when I have finished them. I'll be sticking to a lot of Thuul with their new speed buff and the formation improvement. Backing this …

Roman Might

Romans! Thousands of them! Romans! Thousands of them!

Second up in the SELWG league was a game against George’s Kingdom of Men. KOM were the first army i used when starting out in KoW a year or so ago when i was using my old GW Dogs of War. I was pretty hopeless and it took me a while to get to grips with before trying out Abyssals and moving on with them. I was keen to see what they would do in a the hands of a better general. A brief note on George’s army and list, it’s a lovely set of Romans based on legionnaires and cavalry which looks amazing and fits very well fluff wise as they have few missile troops and blocks of rock hard infantry. I was pretty worried about trying to chew through all that de5 nerve if they got anywhere near objectives. 

Deployment and scenario
The scenario was Scavenge....again. I rolled up on the terrain table and got a building, two woods and two forests. We rolled up for who would place first as per the instructions. George got to place....a house…

Battles and Blood Bowl

More weeks go by and more incoherent collections of painting modelling and gaming. I'll attempt to give my first battle report for KoW against James's Varangur in the SELWG League as well as rambling about bloodbowl and distractions.

Blood Bowl!
Somehow my goblins are still doing ok In the league and they're lining up to play the tricksy High Elves next. All that agility and starter skills look pretty daunting but Paul's team have had some crippling injuries so we'll see. To make sure the game is well managed I happened to dig out an old ref model I had and paint him up. He was missing his cap peak for some reason so a bit of sculpting later and he now has a beanie. The Cronx cup has been going so well that we're now starting to draw in players for a new season. Having had them in a box for a while and always keen to paint something new I've dug out the Greebo Games Bretonnian team I have. They're a pretty mad collection of starting skills and have no big…